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event.js
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/** * @license Copyright (c) 2003-2020, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license */ /** * @fileOverview Defines the {@link CKEDITOR.event} class, which serves as the * base for classes and objects that require event handling features. */ if ( !CKEDITOR.event ) { /** * Creates an event class instance. This constructor is rarely used, being * the {@link #implementOn} function used in class prototypes directly * instead. * * This is a base class for classes and objects that require event * handling features. * * Do not confuse this class with {@link CKEDITOR.dom.event} which is * instead used for DOM events. The CKEDITOR.event class implements the * internal event system used by the CKEditor to fire API related events. * * @class * @constructor Creates an event class instance. */ CKEDITOR.event = function() {}; /** * Implements the {@link CKEDITOR.event} features in an object. * * var myObject = { message: 'Example' }; * CKEDITOR.event.implementOn( myObject ); * * myObject.on( 'testEvent', function() { * alert( this.message ); * } ); * myObject.fire( 'testEvent' ); // 'Example' * * @static * @param {Object} targetObject The object into which implement the features. */ CKEDITOR.event.implementOn = function( targetObject ) { var eventProto = CKEDITOR.event.prototype; for ( var prop in eventProto ) { if ( targetObject[ prop ] == null ) targetObject[ prop ] = eventProto[ prop ]; } }; CKEDITOR.event.prototype = ( function() { // Returns the private events object for a given object. var getPrivate = function( obj ) { var _ = ( obj.getPrivate && obj.getPrivate() ) || obj._ || ( obj._ = {} ); return _.events || ( _.events = {} ); }; var eventEntry = function( eventName ) { this.name = eventName; this.listeners = []; }; eventEntry.prototype = { // Get the listener index for a specified function. // Returns -1 if not found. getListenerIndex: function( listenerFunction ) { for ( var i = 0, listeners = this.listeners; i < listeners.length; i++ ) { if ( listeners[ i ].fn == listenerFunction ) return i; } return -1; } }; // Retrieve the event entry on the event host (create it if needed). function getEntry( name ) { // Get the event entry (create it if needed). var events = getPrivate( this ); return events[ name ] || ( events[ name ] = new eventEntry( name ) ); } return { /** * Predefine some intrinsic properties on a specific event name. * * @param {String} name The event name * @param meta * @param [meta.errorProof=false] Whether the event firing should catch error thrown from a per listener call. */ define: function( name, meta ) { var entry = getEntry.call( this, name ); CKEDITOR.tools.extend( entry, meta, true ); }, /** * Registers a listener to a specific event in the current object. * * someObject.on( 'someEvent', function() { * alert( this == someObject ); // true * } ); * * someObject.on( 'someEvent', function() { * alert( this == anotherObject ); // true * }, anotherObject ); * * someObject.on( 'someEvent', function( event ) { * alert( event.listenerData ); // 'Example' * }, null, 'Example' ); * * someObject.on( 'someEvent', function() { ... } ); // 2nd called * someObject.on( 'someEvent', function() { ... }, null, null, 100 ); // 3rd called * someObject.on( 'someEvent', function() { ... }, null, null, 1 ); // 1st called * * @param {String} eventName The event name to which listen. * @param {Function} listenerFunction The function listening to the * event. A single {@link CKEDITOR.eventInfo} object instanced * is passed to this function containing all the event data. * @param {Object} [scopeObj] The object used to scope the listener * call (the `this` object). If omitted, the current object is used. * @param {Object} [listenerData] Data to be sent as the * {@link CKEDITOR.eventInfo#listenerData} when calling the * listener. * @param {Number} [priority=10] The listener priority. Lower priority * listeners are called first. Listeners with the same priority * value are called in registration order. * @returns {Object} An object containing the `removeListener` * function, which can be used to remove the listener at any time. */ on: function( eventName, listenerFunction, scopeObj, listenerData, priority ) { // Create the function to be fired for this listener. function listenerFirer( editor, publisherData, stopFn, cancelFn ) { var ev = { name: eventName, sender: this, editor: editor, data: publisherData, listenerData: listenerData, stop: stopFn, cancel: cancelFn, removeListener: removeListener }; var ret = listenerFunction.call( scopeObj, ev ); return ret === false ? false : ev.data; } function removeListener() { me.removeListener( eventName, listenerFunction ); } var event = getEntry.call( this, eventName ); if ( event.getListenerIndex( listenerFunction ) < 0 ) { // Get the listeners. var listeners = event.listeners; // Fill the scope. if ( !scopeObj ) scopeObj = this; // Default the priority, if needed. if ( isNaN( priority ) ) priority = 10; var me = this; listenerFirer.fn = listenerFunction; listenerFirer.priority = priority; // Search for the right position for this new listener, based on its // priority. for ( var i = listeners.length - 1; i >= 0; i-- ) { // Find the item which should be before the new one. if ( listeners[ i ].priority <= priority ) { // Insert the listener in the array. listeners.splice( i + 1, 0, listenerFirer ); return { removeListener: removeListener }; } } // If no position has been found (or zero length), put it in // the front of list. listeners.unshift( listenerFirer ); } return { removeListener: removeListener }; }, /** * Similiar with {@link #on} but the listener will be called only once upon the next event firing. * * @see CKEDITOR.event#on */ once: function() { var args = Array.prototype.slice.call( arguments ), fn = args[ 1 ]; args[ 1 ] = function( evt ) { evt.removeListener(); return fn.apply( this, arguments ); }; return this.on.apply( this, args ); }, /** * @static * @property {Boolean} useCapture * @todo */ /** * Register event handler under the capturing stage on supported target. */ capture: function() { CKEDITOR.event.useCapture = 1; var retval = this.on.apply( this, arguments ); CKEDITOR.event.useCapture = 0; return retval; }, /** * Fires an specific event in the object. All registered listeners are * called at this point. * * someObject.on( 'someEvent', function() { ... } ); * someObject.on( 'someEvent', function() { ... } ); * someObject.fire( 'someEvent' ); // Both listeners are called. * * someObject.on( 'someEvent', function( event ) { * alert( event.data ); // 'Example' * } ); * someObject.fire( 'someEvent', 'Example' ); * * @method * @param {String} eventName The event name to fire. * @param {Object} [data] Data to be sent as the * {@link CKEDITOR.eventInfo#data} when calling the listeners. * @param {CKEDITOR.editor} [editor] The editor instance to send as the * {@link CKEDITOR.eventInfo#editor} when calling the listener. * @returns {Boolean/Object} A boolean indicating that the event is to be * canceled, or data returned by one of the listeners. */ fire: ( function() { // Create the function that marks the event as stopped. var stopped = 0; var stopEvent = function() { stopped = 1; }; // Create the function that marks the event as canceled. var canceled = 0; var cancelEvent = function() { canceled = 1; }; return function( eventName, data, editor ) { // Get the event entry. var event = getPrivate( this )[ eventName ]; // Save the previous stopped and cancelled states. We may // be nesting fire() calls. var previousStopped = stopped, previousCancelled = canceled; // Reset the stopped and canceled flags. stopped = canceled = 0; if ( event ) { var listeners = event.listeners; if ( listeners.length ) { // As some listeners may remove themselves from the // event, the original array length is dinamic. So, // let's make a copy of all listeners, so we are // sure we'll call all of them. listeners = listeners.slice( 0 ); var retData; // Loop through all listeners. for ( var i = 0; i < listeners.length; i++ ) { // Call the listener, passing the event data. if ( event.errorProof ) { try { retData = listeners[ i ].call( this, editor, data, stopEvent, cancelEvent ); } catch ( er ) {} } else { retData = listeners[ i ].call( this, editor, data, stopEvent, cancelEvent ); } if ( retData === false ) canceled = 1; else if ( typeof retData != 'undefined' ) data = retData; // No further calls is stopped or canceled. if ( stopped || canceled ) break; } } } var ret = canceled ? false : ( typeof data == 'undefined' ? true : data ); // Restore the previous stopped and canceled states. stopped = previousStopped; canceled = previousCancelled; return ret; }; } )(), /** * Fires an specific event in the object, releasing all listeners * registered to that event. The same listeners are not called again on * successive calls of it or of {@link #fire}. * * someObject.on( 'someEvent', function() { ... } ); * someObject.fire( 'someEvent' ); // Above listener called. * someObject.fireOnce( 'someEvent' ); // Above listener called. * someObject.fire( 'someEvent' ); // No listeners called. * * @param {String} eventName The event name to fire. * @param {Object} [data] Data to be sent as the * {@link CKEDITOR.eventInfo#data} when calling the listeners. * @param {CKEDITOR.editor} [editor] The editor instance to send as the * {@link CKEDITOR.eventInfo#editor} when calling the listener. * @returns {Boolean/Object} A booloan indicating that the event is to be * canceled, or data returned by one of the listeners. */ fireOnce: function( eventName, data, editor ) { var ret = this.fire( eventName, data, editor ); delete getPrivate( this )[ eventName ]; return ret; }, /** * Unregisters a listener function from being called at the specified * event. No errors are thrown if the listener has not been registered previously. * * var myListener = function() { ... }; * someObject.on( 'someEvent', myListener ); * someObject.fire( 'someEvent' ); // myListener called. * someObject.removeListener( 'someEvent', myListener ); * someObject.fire( 'someEvent' ); // myListener not called. * * @param {String} eventName The event name. * @param {Function} listenerFunction The listener function to unregister. */ removeListener: function( eventName, listenerFunction ) { // Get the event entry. var event = getPrivate( this )[ eventName ]; if ( event ) { var index = event.getListenerIndex( listenerFunction ); if ( index >= 0 ) event.listeners.splice( index, 1 ); } }, /** * Remove all existing listeners on this object, for cleanup purpose. */ removeAllListeners: function() { var events = getPrivate( this ); for ( var i in events ) delete events[ i ]; }, /** * Checks if there is any listener registered to a given event. * * var myListener = function() { ... }; * someObject.on( 'someEvent', myListener ); * alert( someObject.hasListeners( 'someEvent' ) ); // true * alert( someObject.hasListeners( 'noEvent' ) ); // false * * @param {String} eventName The event name. * @returns {Boolean} */ hasListeners: function( eventName ) { var event = getPrivate( this )[ eventName ]; return ( event && event.listeners.length > 0 ); } }; } )(); }