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editor_basic.js
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/** * @license Copyright (c) 2003-2020, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license */ if ( !CKEDITOR.editor ) { // Documented at editor.js. CKEDITOR.editor = function() { // Push this editor to the pending list. It'll be processed later once // the full editor code is loaded. CKEDITOR._.pending.push( [ this, arguments ] ); // Call the CKEDITOR.event constructor to initialize this instance. CKEDITOR.event.call( this ); }; // Both fire and fireOnce will always pass this editor instance as the // "editor" param in CKEDITOR.event.fire. So, we override it to do that // automaticaly. CKEDITOR.editor.prototype.fire = function( eventName, data ) { if ( eventName in { instanceReady: 1, loaded: 1 } ) this[ eventName ] = true; return CKEDITOR.event.prototype.fire.call( this, eventName, data, this ); }; CKEDITOR.editor.prototype.fireOnce = function( eventName, data ) { if ( eventName in { instanceReady: 1, loaded: 1 } ) this[ eventName ] = true; return CKEDITOR.event.prototype.fireOnce.call( this, eventName, data, this ); }; // "Inherit" (copy actually) from CKEDITOR.event. CKEDITOR.event.implementOn( CKEDITOR.editor.prototype ); }