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switch_x86_msvc.h
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/* * this is the internal transfer function. * * HISTORY * 24-Nov-02 Christian Tismer <tismer@tismer.com> * needed to add another magic constant to insure * that f in slp_eval_frame(PyFrameObject *f) * STACK_REFPLUS will probably be 1 in most cases. * gets included into the saved stack area. * 26-Sep-02 Christian Tismer <tismer@tismer.com> * again as a result of virtualized stack access, * the compiler used less registers. Needed to * explicit mention registers in order to get them saved. * Thanks to Jeff Senn for pointing this out and help. * 17-Sep-02 Christian Tismer <tismer@tismer.com> * after virtualizing stack save/restore, the * stack size shrunk a bit. Needed to introduce * an adjustment STACK_MAGIC per platform. * 15-Sep-02 Gerd Woetzel <gerd.woetzel@GMD.DE> * slightly changed framework for sparc * 01-Mar-02 Christian Tismer <tismer@tismer.com> * Initial final version after lots of iterations for i386. */ #define alloca _alloca #define STACK_REFPLUS 1 #ifdef SLP_EVAL #define STACK_MAGIC 0 /* Some magic to quell warnings and keep slp_switch() from crashing when built with VC90. Disable global optimizations, and the warning: frame pointer register 'ebp' modified by inline assembly code. We used to just disable global optimizations ("g") but upstream stackless Python, as well as stackman, turn off all optimizations. References: https://github.com/stackless-dev/stackman/blob/dbc72fe5207a2055e658c819fdeab9731dee78b9/stackman/platforms/switch_x86_msvc.h https://github.com/stackless-dev/stackless/blob/main-slp/Stackless/platf/switch_x86_msvc.h */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #pragma optimize("", off) /* so that autos are stored on the stack */ #pragma warning(disable:4731) #pragma warning(disable:4733) /* disable warning about modifying FS[0] */ /** * Most modern compilers and environments handle C++ exceptions without any * special help from us. MSVC on 32-bit windows is an exception. There, C++ * exceptions are dealt with using Windows' Structured Exception Handling * (SEH). * * SEH is implemented as a singly linked list of <function*, prev*> nodes. The * head of this list is stored in the Thread Information Block, which itself * is pointed to from the FS register. It's the first field in the structure, * or offset 0, so we can access it using assembly FS:[0], or the compiler * intrinsics and field offset information from the headers (as we do below). * Somewhat unusually, the tail of the list doesn't have prev == NULL, it has * prev == 0xFFFFFFFF. * * SEH was designed for C, and traditionally uses the MSVC compiler * intrinsincs __try{}/__except{}. It is also utilized for C++ exceptions by * MSVC; there, every throw of a C++ exception raises a SEH error with the * ExceptionCode 0xE06D7363; the SEH handler list is then traversed to * deal with the exception. * * If the SEH list is corrupt, then when a C++ exception is thrown the program * will abruptly exit with exit code 1. This does not use std::terminate(), so * std::set_terminate() is useless to debug this. * * The SEH list is closely tied to the call stack; entering a function that * uses __try{} or most C++ functions will push a new handler onto the front * of the list. Returning from the function will remove the handler. Saving * and restoring the head node of the SEH list (FS:[0]) per-greenlet is NOT * ENOUGH to make SEH or exceptions work. * * Stack switching breaks SEH because the call stack no longer necessarily * matches the SEH list. For example, given greenlet A that switches to * greenlet B, at the moment of entering greenlet B, we will have any SEH * handlers from greenlet A on the SEH list; greenlet B can then add its own * handlers to the SEH list. When greenlet B switches back to greenlet A, * greenlet B's handlers would still be on the SEH stack, but when switch() * returns control to greenlet A, we have replaced the contents of the stack * in memory, so all the address that greenlet B added to the SEH list are now * invalid: part of the call stack has been unwound, but the SEH list was out * of sync with the call stack. The net effect is that exception handling * stops working. * * Thus, when switching greenlets, we need to be sure that the SEH list * matches the effective call stack, "cutting out" any handlers that were * pushed by the greenlet that switched out and which are no longer valid. * * The easiest way to do this is to capture the SEH list at the time the main * greenlet for a thread is created, and, when initially starting a greenlet, * start a new SEH list for it, which contains nothing but the handler * established for the new greenlet itself, with the tail being the handlers * for the main greenlet. If we then save and restore the SEH per-greenlet, * they won't interfere with each others SEH lists. (No greenlet can unwind * the call stack past the handlers established by the main greenlet). * * By observation, a new thread starts with three SEH handlers on the list. By * the time we get around to creating the main greenlet, though, there can be * many more, established by transient calls that lead to the creation of the * main greenlet. Therefore, 3 is a magic constant telling us when to perform * the initial slice. * * All of this can be debugged using a vectored exception handler, which * operates independently of the SEH handler list, and is called first. * Walking the SEH list at key points can also be helpful. * * References: * https://en.wikipedia.org/wiki/Win32_Thread_Information_Block * https://devblogs.microsoft.com/oldnewthing/20100730-00/?p=13273 * https://docs.microsoft.com/en-us/cpp/cpp/try-except-statement?view=msvc-160 * https://docs.microsoft.com/en-us/cpp/cpp/structured-exception-handling-c-cpp?view=msvc-160 * https://docs.microsoft.com/en-us/windows/win32/debug/structured-exception-handling * https://docs.microsoft.com/en-us/windows/win32/debug/using-a-vectored-exception-handler * https://bytepointer.com/resources/pietrek_crash_course_depths_of_win32_seh.htm */ #define GREENLET_NEEDS_EXCEPTION_STATE_SAVED typedef struct _GExceptionRegistration { struct _GExceptionRegistration* prev; void* handler_f; } GExceptionRegistration; static void slp_set_exception_state(const void *const seh_state) { // Because the stack from from which we do this is ALSO a handler, and // that one we want to keep, we need to relink the current SEH handler // frame to point to this one, cutting out the middle men, as it were. // // Entering a try block doesn't change the SEH frame, but entering a // function containing a try block does. GExceptionRegistration* current_seh_state = (GExceptionRegistration*)__readfsdword(FIELD_OFFSET(NT_TIB, ExceptionList)); current_seh_state->prev = (GExceptionRegistration*)seh_state; } static GExceptionRegistration* x86_slp_get_third_oldest_handler() { GExceptionRegistration* a = NULL; /* Closest to the top */ GExceptionRegistration* b = NULL; /* second */ GExceptionRegistration* c = NULL; GExceptionRegistration* seh_state = (GExceptionRegistration*)__readfsdword(FIELD_OFFSET(NT_TIB, ExceptionList)); a = b = c = seh_state; while (seh_state && seh_state != (GExceptionRegistration*)0xFFFFFFFF) { if ((void*)seh_state->prev < (void*)100) { fprintf(stderr, "\tERROR: Broken SEH chain.\n"); return NULL; } a = b; b = c; c = seh_state; seh_state = seh_state->prev; } return a ? a : (b ? b : c); } static void* slp_get_exception_state() { // XXX: There appear to be three SEH handlers on the stack already at the // start of the thread. Is that a guarantee? Almost certainly not. Yet in // all observed cases it has been three. This is consistent with // faulthandler off or on, and optimizations off or on. It may not be // consistent with other operating system versions, though: we only have // CI on one or two versions (don't ask what there are). // In theory we could capture the number of handlers on the chain when // PyInit__greenlet is called: there are probably only the default // handlers at that point (unless we're embedded and people have used // __try/__except or a C++ handler)? return x86_slp_get_third_oldest_handler(); } static int slp_switch(void) { /* MASM syntax is typically reversed from other assemblers. It is usually <instruction> <destination> <source> */ int *stackref, stsizediff; /* store the structured exception state for this stack */ DWORD seh_state = __readfsdword(FIELD_OFFSET(NT_TIB, ExceptionList)); __asm mov stackref, esp; /* modify EBX, ESI and EDI in order to get them preserved */ __asm mov ebx, ebx; __asm xchg esi, edi; { SLP_SAVE_STATE(stackref, stsizediff); __asm { mov eax, stsizediff add esp, eax add ebp, eax } SLP_RESTORE_STATE(); } __writefsdword(FIELD_OFFSET(NT_TIB, ExceptionList), seh_state); return 0; } /* re-enable ebp warning and global optimizations. */ #pragma optimize("", on) #pragma warning(default:4731) #pragma warning(default:4733) /* disable warning about modifying FS[0] */ #endif /* * further self-processing support */ /* we have IsBadReadPtr available, so we can peek at objects */ #define STACKLESS_SPY #ifdef GREENLET_DEBUG #define CANNOT_READ_MEM(p, bytes) IsBadReadPtr(p, bytes) static int IS_ON_STACK(void*p) { int stackref; int stackbase = ((int)&stackref) & 0xfffff000; return (int)p >= stackbase && (int)p < stackbase + 0x00100000; } static void x86_slp_show_seh_chain() { GExceptionRegistration* seh_state = (GExceptionRegistration*)__readfsdword(FIELD_OFFSET(NT_TIB, ExceptionList)); fprintf(stderr, "====== SEH Chain ======\n"); while (seh_state && seh_state != (GExceptionRegistration*)0xFFFFFFFF) { fprintf(stderr, "\tSEH_chain addr: %p handler: %p prev: %p\n", seh_state, seh_state->handler_f, seh_state->prev); if ((void*)seh_state->prev < (void*)100) { fprintf(stderr, "\tERROR: Broken chain.\n"); break; } seh_state = seh_state->prev; } fprintf(stderr, "====== End SEH Chain ======\n"); fflush(NULL); return; } //addVectoredExceptionHandler constants: //CALL_FIRST means call this exception handler first; //CALL_LAST means call this exception handler last #define CALL_FIRST 1 #define CALL_LAST 0 LONG WINAPI GreenletVectorHandler(PEXCEPTION_POINTERS ExceptionInfo) { // We get one of these for every C++ exception, with code // E06D7363 // This is a special value that means "C++ exception from MSVC" // https://devblogs.microsoft.com/oldnewthing/20100730-00/?p=13273 // // Install in the module init function with: // AddVectoredExceptionHandler(CALL_FIRST, GreenletVectorHandler); PEXCEPTION_RECORD ExceptionRecord = ExceptionInfo->ExceptionRecord; fprintf(stderr, "GOT VECTORED EXCEPTION:\n" "\tExceptionCode : %p\n" "\tExceptionFlags : %p\n" "\tExceptionAddr : %p\n" "\tNumberparams : %ld\n", ExceptionRecord->ExceptionCode, ExceptionRecord->ExceptionFlags, ExceptionRecord->ExceptionAddress, ExceptionRecord->NumberParameters ); if (ExceptionRecord->ExceptionFlags & 1) { fprintf(stderr, "\t\tEH_NONCONTINUABLE\n" ); } if (ExceptionRecord->ExceptionFlags & 2) { fprintf(stderr, "\t\tEH_UNWINDING\n" ); } if (ExceptionRecord->ExceptionFlags & 4) { fprintf(stderr, "\t\tEH_EXIT_UNWIND\n" ); } if (ExceptionRecord->ExceptionFlags & 8) { fprintf(stderr, "\t\tEH_STACK_INVALID\n" ); } if (ExceptionRecord->ExceptionFlags & 0x10) { fprintf(stderr, "\t\tEH_NESTED_CALL\n" ); } if (ExceptionRecord->ExceptionFlags & 0x20) { fprintf(stderr, "\t\tEH_TARGET_UNWIND\n" ); } if (ExceptionRecord->ExceptionFlags & 0x40) { fprintf(stderr, "\t\tEH_COLLIDED_UNWIND\n" ); } fprintf(stderr, "\n"); fflush(NULL); for(DWORD i = 0; i < ExceptionRecord->NumberParameters; i++) { fprintf(stderr, "\t\t\tParam %ld: %lX\n", i, ExceptionRecord->ExceptionInformation[i]); } if (ExceptionRecord->NumberParameters == 3) { fprintf(stderr, "\tAbout to traverse SEH chain\n"); // C++ Exception records have 3 params. x86_slp_show_seh_chain(); } return EXCEPTION_CONTINUE_SEARCH; } #endif