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agent.js
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'use strict'; const OriginalAgent = require('http').Agent; const ms = require('humanize-ms'); const debug = require('debug')('agentkeepalive'); const deprecate = require('depd')('agentkeepalive'); const { INIT_SOCKET, CURRENT_ID, CREATE_ID, SOCKET_CREATED_TIME, SOCKET_NAME, SOCKET_REQUEST_COUNT, SOCKET_REQUEST_FINISHED_COUNT, } = require('./constants'); // OriginalAgent come from // - https://github.com/nodejs/node/blob/v8.12.0/lib/_http_agent.js // - https://github.com/nodejs/node/blob/v10.12.0/lib/_http_agent.js // node <= 10 let defaultTimeoutListenerCount = 1; const majorVersion = parseInt(process.version.split('.', 1)[0].substring(1)); if (majorVersion >= 11 && majorVersion <= 12) { defaultTimeoutListenerCount = 2; } else if (majorVersion >= 13) { defaultTimeoutListenerCount = 3; } class Agent extends OriginalAgent { constructor(options) { options = options || {}; options.keepAlive = options.keepAlive !== false; // default is keep-alive and 4s free socket timeout // see https://medium.com/ssense-tech/reduce-networking-errors-in-nodejs-23b4eb9f2d83 if (options.freeSocketTimeout === undefined) { options.freeSocketTimeout = 4000; } // Legacy API: keepAliveTimeout should be rename to `freeSocketTimeout` if (options.keepAliveTimeout) { deprecate('options.keepAliveTimeout is deprecated, please use options.freeSocketTimeout instead'); options.freeSocketTimeout = options.keepAliveTimeout; delete options.keepAliveTimeout; } // Legacy API: freeSocketKeepAliveTimeout should be rename to `freeSocketTimeout` if (options.freeSocketKeepAliveTimeout) { deprecate('options.freeSocketKeepAliveTimeout is deprecated, please use options.freeSocketTimeout instead'); options.freeSocketTimeout = options.freeSocketKeepAliveTimeout; delete options.freeSocketKeepAliveTimeout; } // Sets the socket to timeout after timeout milliseconds of inactivity on the socket. // By default is double free socket timeout. if (options.timeout === undefined) { // make sure socket default inactivity timeout >= 8s options.timeout = Math.max(options.freeSocketTimeout * 2, 8000); } // support humanize format options.timeout = ms(options.timeout); options.freeSocketTimeout = ms(options.freeSocketTimeout); options.socketActiveTTL = options.socketActiveTTL ? ms(options.socketActiveTTL) : 0; super(options); this[CURRENT_ID] = 0; // create socket success counter this.createSocketCount = 0; this.createSocketCountLastCheck = 0; this.createSocketErrorCount = 0; this.createSocketErrorCountLastCheck = 0; this.closeSocketCount = 0; this.closeSocketCountLastCheck = 0; // socket error event count this.errorSocketCount = 0; this.errorSocketCountLastCheck = 0; // request finished counter this.requestCount = 0; this.requestCountLastCheck = 0; // including free socket timeout counter this.timeoutSocketCount = 0; this.timeoutSocketCountLastCheck = 0; this.on('free', socket => { // https://github.com/nodejs/node/pull/32000 // Node.js native agent will check socket timeout eqs agent.options.timeout. // Use the ttl or freeSocketTimeout to overwrite. const timeout = this.calcSocketTimeout(socket); if (timeout > 0 && socket.timeout !== timeout) { socket.setTimeout(timeout); } }); } get freeSocketKeepAliveTimeout() { deprecate('agent.freeSocketKeepAliveTimeout is deprecated, please use agent.options.freeSocketTimeout instead'); return this.options.freeSocketTimeout; } get timeout() { deprecate('agent.timeout is deprecated, please use agent.options.timeout instead'); return this.options.timeout; } get socketActiveTTL() { deprecate('agent.socketActiveTTL is deprecated, please use agent.options.socketActiveTTL instead'); return this.options.socketActiveTTL; } calcSocketTimeout(socket) { /** * return <= 0: should free socket * return > 0: should update socket timeout * return undefined: not find custom timeout */ let freeSocketTimeout = this.options.freeSocketTimeout; const socketActiveTTL = this.options.socketActiveTTL; if (socketActiveTTL) { // check socketActiveTTL const aliveTime = Date.now() - socket[SOCKET_CREATED_TIME]; const diff = socketActiveTTL - aliveTime; if (diff <= 0) { return diff; } if (freeSocketTimeout && diff < freeSocketTimeout) { freeSocketTimeout = diff; } } // set freeSocketTimeout if (freeSocketTimeout) { // set free keepalive timer // try to use socket custom freeSocketTimeout first, support headers['keep-alive'] // https://github.com/node-modules/urllib/blob/b76053020923f4d99a1c93cf2e16e0c5ba10bacf/lib/urllib.js#L498 const customFreeSocketTimeout = socket.freeSocketTimeout || socket.freeSocketKeepAliveTimeout; return customFreeSocketTimeout || freeSocketTimeout; } } keepSocketAlive(socket) { const result = super.keepSocketAlive(socket); // should not keepAlive, do nothing if (!result) return result; const customTimeout = this.calcSocketTimeout(socket); if (typeof customTimeout === 'undefined') { return true; } if (customTimeout <= 0) { debug('%s(requests: %s, finished: %s) free but need to destroy by TTL, request count %s, diff is %s', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], customTimeout); return false; } if (socket.timeout !== customTimeout) { socket.setTimeout(customTimeout); } return true; } // only call on addRequest reuseSocket(...args) { // reuseSocket(socket, req) super.reuseSocket(...args); const socket = args[0]; const req = args[1]; req.reusedSocket = true; const agentTimeout = this.options.timeout; if (getSocketTimeout(socket) !== agentTimeout) { // reset timeout before use socket.setTimeout(agentTimeout); debug('%s reset timeout to %sms', socket[SOCKET_NAME], agentTimeout); } socket[SOCKET_REQUEST_COUNT]++; debug('%s(requests: %s, finished: %s) reuse on addRequest, timeout %sms', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], getSocketTimeout(socket)); } [CREATE_ID]() { const id = this[CURRENT_ID]++; if (this[CURRENT_ID] === Number.MAX_SAFE_INTEGER) this[CURRENT_ID] = 0; return id; } [INIT_SOCKET](socket, options) { // bugfix here. // https on node 8, 10 won't set agent.options.timeout by default // TODO: need to fix on node itself if (options.timeout) { const timeout = getSocketTimeout(socket); if (!timeout) { socket.setTimeout(options.timeout); } } if (this.options.keepAlive) { // Disable Nagle's algorithm: http://blog.caustik.com/2012/04/08/scaling-node-js-to-100k-concurrent-connections/ // https://fengmk2.com/benchmark/nagle-algorithm-delayed-ack-mock.html socket.setNoDelay(true); } this.createSocketCount++; if (this.options.socketActiveTTL) { socket[SOCKET_CREATED_TIME] = Date.now(); } // don't show the hole '-----BEGIN CERTIFICATE----' key string socket[SOCKET_NAME] = `sock[${this[CREATE_ID]()}#${options._agentKey}]`.split('-----BEGIN', 1)[0]; socket[SOCKET_REQUEST_COUNT] = 1; socket[SOCKET_REQUEST_FINISHED_COUNT] = 0; installListeners(this, socket, options); } createConnection(options, oncreate) { let called = false; const onNewCreate = (err, socket) => { if (called) return; called = true; if (err) { this.createSocketErrorCount++; return oncreate(err); } this[INIT_SOCKET](socket, options); oncreate(err, socket); }; const newSocket = super.createConnection(options, onNewCreate); if (newSocket) onNewCreate(null, newSocket); } get statusChanged() { const changed = this.createSocketCount !== this.createSocketCountLastCheck || this.createSocketErrorCount !== this.createSocketErrorCountLastCheck || this.closeSocketCount !== this.closeSocketCountLastCheck || this.errorSocketCount !== this.errorSocketCountLastCheck || this.timeoutSocketCount !== this.timeoutSocketCountLastCheck || this.requestCount !== this.requestCountLastCheck; if (changed) { this.createSocketCountLastCheck = this.createSocketCount; this.createSocketErrorCountLastCheck = this.createSocketErrorCount; this.closeSocketCountLastCheck = this.closeSocketCount; this.errorSocketCountLastCheck = this.errorSocketCount; this.timeoutSocketCountLastCheck = this.timeoutSocketCount; this.requestCountLastCheck = this.requestCount; } return changed; } getCurrentStatus() { return { createSocketCount: this.createSocketCount, createSocketErrorCount: this.createSocketErrorCount, closeSocketCount: this.closeSocketCount, errorSocketCount: this.errorSocketCount, timeoutSocketCount: this.timeoutSocketCount, requestCount: this.requestCount, freeSockets: inspect(this.freeSockets), sockets: inspect(this.sockets), requests: inspect(this.requests), }; } } // node 8 don't has timeout attribute on socket // https://github.com/nodejs/node/pull/21204/files#diff-e6ef024c3775d787c38487a6309e491dR408 function getSocketTimeout(socket) { return socket.timeout || socket._idleTimeout; } function installListeners(agent, socket, options) { debug('%s create, timeout %sms', socket[SOCKET_NAME], getSocketTimeout(socket)); // listener socket events: close, timeout, error, free function onFree() { // create and socket.emit('free') logic // https://github.com/nodejs/node/blob/master/lib/_http_agent.js#L311 // no req on the socket, it should be the new socket if (!socket._httpMessage && socket[SOCKET_REQUEST_COUNT] === 1) return; socket[SOCKET_REQUEST_FINISHED_COUNT]++; agent.requestCount++; debug('%s(requests: %s, finished: %s) free', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]); // should reuse on pedding requests? const name = agent.getName(options); if (socket.writable && agent.requests[name] && agent.requests[name].length) { // will be reuse on agent free listener socket[SOCKET_REQUEST_COUNT]++; debug('%s(requests: %s, finished: %s) will be reuse on agent free event', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]); } } socket.on('free', onFree); function onClose(isError) { debug('%s(requests: %s, finished: %s) close, isError: %s', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], isError); agent.closeSocketCount++; } socket.on('close', onClose); // start socket timeout handler function onTimeout() { // onTimeout and emitRequestTimeout(_http_client.js) // https://github.com/nodejs/node/blob/v12.x/lib/_http_client.js#L711 const listenerCount = socket.listeners('timeout').length; // node <= 10, default listenerCount is 1, onTimeout // 11 < node <= 12, default listenerCount is 2, onTimeout and emitRequestTimeout // node >= 13, default listenerCount is 3, onTimeout, // onTimeout(https://github.com/nodejs/node/pull/32000/files#diff-5f7fb0850412c6be189faeddea6c5359R333) // and emitRequestTimeout const timeout = getSocketTimeout(socket); const req = socket._httpMessage; const reqTimeoutListenerCount = req && req.listeners('timeout').length || 0; debug('%s(requests: %s, finished: %s) timeout after %sms, listeners %s, defaultTimeoutListenerCount %s, hasHttpRequest %s, HttpRequest timeoutListenerCount %s', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], timeout, listenerCount, defaultTimeoutListenerCount, !!req, reqTimeoutListenerCount); if (debug.enabled) { debug('timeout listeners: %s', socket.listeners('timeout').map(f => f.name).join(', ')); } agent.timeoutSocketCount++; const name = agent.getName(options); if (agent.freeSockets[name] && agent.freeSockets[name].indexOf(socket) !== -1) { // free socket timeout, destroy quietly socket.destroy(); // Remove it from freeSockets list immediately to prevent new requests // from being sent through this socket. agent.removeSocket(socket, options); debug('%s is free, destroy quietly', socket[SOCKET_NAME]); } else { // if there is no any request socket timeout handler, // agent need to handle socket timeout itself. // // custom request socket timeout handle logic must follow these rules: // 1. Destroy socket first // 2. Must emit socket 'agentRemove' event tell agent remove socket // from freeSockets list immediately. // Otherise you may be get 'socket hang up' error when reuse // free socket and timeout happen in the same time. if (reqTimeoutListenerCount === 0) { const error = new Error('Socket timeout'); error.code = 'ERR_SOCKET_TIMEOUT'; error.timeout = timeout; // must manually call socket.end() or socket.destroy() to end the connection. // https://nodejs.org/dist/latest-v10.x/docs/api/net.html#net_socket_settimeout_timeout_callback socket.destroy(error); agent.removeSocket(socket, options); debug('%s destroy with timeout error', socket[SOCKET_NAME]); } } } socket.on('timeout', onTimeout); function onError(err) { const listenerCount = socket.listeners('error').length; debug('%s(requests: %s, finished: %s) error: %s, listenerCount: %s', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT], err, listenerCount); agent.errorSocketCount++; if (listenerCount === 1) { // if socket don't contain error event handler, don't catch it, emit it again debug('%s emit uncaught error event', socket[SOCKET_NAME]); socket.removeListener('error', onError); socket.emit('error', err); } } socket.on('error', onError); function onRemove() { debug('%s(requests: %s, finished: %s) agentRemove', socket[SOCKET_NAME], socket[SOCKET_REQUEST_COUNT], socket[SOCKET_REQUEST_FINISHED_COUNT]); // We need this function for cases like HTTP 'upgrade' // (defined by WebSockets) where we need to remove a socket from the // pool because it'll be locked up indefinitely socket.removeListener('close', onClose); socket.removeListener('error', onError); socket.removeListener('free', onFree); socket.removeListener('timeout', onTimeout); socket.removeListener('agentRemove', onRemove); } socket.on('agentRemove', onRemove); } module.exports = Agent; function inspect(obj) { const res = {}; for (const key in obj) { res[key] = obj[key].length; } return res; }